// tabtenn0.h -- a table tennis base class
#ifndef TABTENN0_H_
#define TABTENN0_H_
#include <string>
using std::string;
// simple base class
class TableTennisPlayer
{
    private:
        string firstname;
        string lastname;
        bool hasTable;
    public:
        TableTennisPlayer (const string & fn = "none",
                           const string & ln = "none", bool ht = false);
        void Name() const;
        bool HasTable() const { return hasTable; };
        void ResetTable(bool v) { hasTable = v; };
};
#endif
